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Resonance of Fate

Japanese Name: End of Eternity
English Name: Resonance of Fate
Genre: RPG
Developer/Publisher: tri-Ace/Sega
Platform: PS3 & Xbox 360
Players: 1 (To be confirmed)
Japan Release Date: 28 January 2010
US (NTSC) Release Date: 2010
EU (PAL) Release Date: 2010
Official sites: Japan

End of Eternity (now known as Resonance of Fate outside of Japan) was first revealed by a teaser site on the 1st of April 2009 (no, certainly not an April fools joke), which included a countdown until Friday the 10th of April, Japanese Famitsu magazine however was the first to reveal information of the game, and held a feature of it on the 8th of April 2009, which at the time stated the game was 65% complete.

This will be the first time tri-Ace will use the services of a publisher other then Square Enix (including Enix prior the merger of course). Here tri-Ace will team with Sega, who in the RPG world are best known for the Phantasy Star series. End of Eternity will also be the first multi-console title developed by tri-Ace, where release is expected for both the PS3 & Xbox 360.

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The game is set in the distant future, where the Earth has undergone an environmental disaster. The environment has been contaminated by poisonous gases where humankind's inability to adapt has almost resulted in its extinction. The survivors of this disaster built an underground purifying device at Burzel, cleansing the air and the surrounding area. Civilisation began to reform around Burzel itself, building a city around the tower. The upper classes live in luxury at the top of Burzel while the lower classes inhabit the slums around the base and stem of the tower. All is well at Burzel for years after until one day, when the purifier begins to malfunction.

Battles take place in an action environment and largely feature gun related combat, you will even be able to customise your weapons during the game to your own liking. For even more customization you will even be able to change the costumes your characters are wearing, which will be active for both battles and story scenes.

 

On the 14th of May 2009 Sega America announced the English title of the game will be Resonance of Fate, not carrying the Japanese title End of Eternity. Initial expectations are a release of Spring 2010 for countries outside of Japan.

Late July 2009 SEGA Europe localization producer, Jun Yoshino announced the game will be released simultaneously to both European & North American audiences early in 2010. Resonance of Fate is expected to have a duration around 80+ hours long, including sidequests.

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The creators are also taking every effort to make the game work as a pleasant experience, and also to work as smoothly as possible for those with either of the Xbox 360 or PS3 version, with or without a HDTV. Some of the features already known are as follows:
  1. SDTV friendly text, as well as HDTV friendly text.
  2. High music production values, suitable for regular TV and also surround sound systems.
  3. Fast load times, for all versions of the PS3 & Xbox 360, even Xbox 360 Arcade.
  4. No disk swapping, including the Xbox 360 version.
  5. Battle retry options, a quick reload to re-attempt any battle you may have lost.
  6. Quick save options anywhere on the world map, not just by at times distant save points.
  7. Costume changes, active everywhere, including story scenes and battles.
  8. Weapon upgrades, customize your weapon to your specifications.
  9. Option for either Japanese or English voice acting.
  10. There will be a New Game + option, with carry over items for replays.