Developer/Publisher: tri-Ace/Square Enix
Platform: Xbox 360
Japan Release Date:11 Sep 2008
US (NTSC) Release Date: 2 Sep 08
EU (PAL) Release Date: 5 Sep 08
Official Sites: Japan | North America | Europe
Infinite Undiscovery will be the first time the joint powers of tri-Ace & Square Enix hit the Xbox 360, and in this case it is also an exclusive title. Xbox fans and owners will finally get a taste for tri-Ace games.
Infinite Undiscovery tells the story of a sinister force known as the Order of Chains, who has managed to ensnare the moon to the surface of the world. This in turn, is causing disasters for the land and causing everyone to live in fear. A heroic man known as Sigmund however stands up to the order and represents salvation for all mankind. He and his force will take on the most difficult task of trying to liberate the world of the orders chains.
The game takes place in a completely live environment, to the point where even checking through your menus will be done in real time. Your enemies will be completely visible around you as you adventure and battles will seamlessly convert by simply unsheathing your sword. Here you will play as Capell, a competent flute player who is mistaken for the liberator Sigmund and gets locked up in an Order prison. Little does he know that this resemblance will have him embark on a journey he would never have imagined.
Infinite Undiscovery offers countless characters who you will meet, well over a dozen in fact. You will have an abundance of allies to choose from, and at times can have up to 11 allies fighting along side you! On offer are a vast amount of options to command your allies, you can have them preserve MP, attack your target ferociously, spread out or whatever you please, you can also request them to provide you with healing aid at any time.
Infinite Undiscovery is not too unlike the Star Ocean Series in some aspects. The currency of the game if Fol, the map will gradually reveal itself as you venture dungeons similar to Star Ocean: Till the End of Time. Which makes it much simpler to know where you have, and have not been before. Also Item Creation has returned in a style not too different to Second Evolution, allowing you to create and upgrade various items throughout the game. A Connect Menu is also available, this is somewhat similar to a Private Action system in fact. Here you can have your allies talk to other party members and townsfolk on your behalf, at times yielding new information, or just for kicks. Also in battle, you can have your allies perform tasks for you on request, including launching surprise attacks on your enemy to gain an advantage in battle!
On offer is an epic RPG with beautiful detail and yet another excellent musical score by the genius of Motoi Sakuraba. For a completely new title outside of the successful Star Ocean and Valkyrie Profile franchises tri-Ace have opened their library on the Xbox 360 quite well.